Objective
Develop skills in creating design prototypes using industry-standard tools.
Description
You will develop an interactive prototype of your project design. This should be as realistically functional as you can make it without using a “backend” such as a database. (You will probably need to create high-fidelity mockups of some screens, such as a signup flow or confirmation screen.)
You will create the prototype using Figma. There is a Figma mobile app to view an interactive prototype. This will facilitate testing with your target audience.
Project Deliverables
- Execute an interactive prototype of your designed solution.
- Test the prototype (using the User Testing Plan you created) with members of your project audience.
- Adjust the design of the prototype based on your usability test results.
- Present the prototype to the class (during the final exam period.)
Due Date
- SEE Schedule
Evaluation
Points will be awarded based on adherence to the Project Deliverables, Deliverable Formatting, and Due Dates.
Total points available – 500